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Tuesday February 19, 2002
Asciimation Links
[2nd Mar 2002 I've now created a dedicated
links page]
I've been looking for other asciimations to learn from, and for inspiration.
I'm particularly interested in the longer, narrative ones.
(NB: I will eventually create a dedicated links page).
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Star Wars
:
The only asciimation that has so far gone mainstream. Linked to from hundreds
of pages usually with the description "Created by a Kiwi with waaay too
much time on his hands".
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Caribouteries
:
A French language website, but don't let that put you off. Using whatever you
learnt from school (Le singe est dans l'arbre) head straight towards
Les MangaRibous which are the animated ones.
I found the site layout a little confusing, but each ascii thumbnail has
2 links, the top one views the animation (Java applet), while the bottom link
allows you to download all of it as a text file. Some of these are incredibly
well done: the adventures of Supercaribou (also in English) was cinematographic in
its execution. Most impressive, definitely deserves more linkage!
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Around midnight - Ascii theatre
:
Some fairly short, but rather nicely executed, gory little animations. The whole
site is very simple, consistent and well designed.
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b'ger's ascii art gallery
:
b'ger is an excellent ascii artist with his own style, somewhere between
fine-art and cartoon. Only a few short animations, but I think they are
exceptionally beautiful.
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gnv: 'simple and not so simple animations'
:
Spanish language website. Very nicely done short animations. Also like the
original artwork ("Mi propio ascii art").
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Dan Hunt's gargoyle
:
Possibly the first ascii animation I ever saw.
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mbp99's Asciimations
:
Nice, short, narrative animations.
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Clint's ascii animation gallery.
:
A slow, banner infested tripod site. But though the sub-pr0n 'perverted' animations
are childish in the extreme, these are 'narrative', and there's a lot of humour
and enthusiasm.
Episode 3 - the countdown
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NB: Chickenman Episode 3 is due out on Friday 22nd Feb 2002.
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I've animated the main section of this in advance (it's next week's ep that
I'm really worried about...) but hadn't put the finishing touches to it.
These were made easier this week by three things.
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The new frame scrollbar
in the Jave 4.0 alpha that I'm roadtesting.
As the name implies, it meant that I could move from frame 1 to
frame 130 without having to click past every frame in turn. Very handy.
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A better understanding of the
.jmov file format.
The format is very simple, and though (currently) the frame manipulation
options within the editor are still fairly basic, and there is no
way of moving multiple frames between movies, it's fairly easy to
open up your text-editor of choice
and cut and paste frames that way. So I copied the whole standard
intro to the beginning of the work in progress in a matter of seconds.
_
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Ahaaa! |_|
MM
oo
` <
o/
/^\
: C :
8===8
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~-~- |
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A brainwave.
To do the transition from 'black' (a screen full of a dark character,
usually '8') to the opening frame, I used a simple procedure.
Then
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Start with the opening frame
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duplicate the current frame
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add some black to it
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repeat steps 2 and 3 until all black.
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Now all the frames are in the wrong order, so manually
click "Move Left" and "Move Right" to sort the frames into
the right order.
This, as I realise now, was stupid. I should have.
Now
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Start with the opening frame
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duplicate the current frame
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Move to the Previous frame
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add some black to it
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repeat steps 2,3,4 until all black
Obviously as and when JavE includes the functionality to reverse
sequences of frames, it may well be quicker to use the first technique.
I still need to create the static comic strip version, but I think this
will be an even quicker job using the techniques described in a previous
article.
Mon Feb 18
Wed Feb 20
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